While the outside of the snails presented so far looks more or less satisfactory, the inside does not. There are problems in particular, when individual turns of the snail are overlapping (as they often are). Here is a first, rough solution to this problem using subsequent (partial) circular arches to construct snails with overlapping turns.
Unfortunately it turned out to be quite difficult to get such constructions any smoother, so I turned to a more thorough approach, constructing snails from small disks (arranged in the right way) combined to a blob. To demonstrate this approach first the individual disks are given.
The produce a solid snail, these disks are enlarged and combined into a blob.
Using two layers of such disks (an internal and an external), it is possible to produce a snail with different textures on the inside and the outside.
Within certain limits it is possible to change the geometry of such snails.
Here comes the limit to this approach. Changing the geometry of the turns themselves leads to problems. Still the structures look nice, but certainly not state of the art… (To be continued…)